7th Columnist

Haunted Manor and Living Dead
May 23, 2008, 12:28 pm
Filed under: Custom, Downloads, Forge, Gaming, Halo 3, Multiplayer, News

Matchmaking’s latest Double XP Weekend is now in full swing and sees the triumphant return of the Living Dead playlist. Both the Legendary and Heroic map packs are required for entry, but it’s definitely worth the admission price once you see some of the more innovative map variants available for playing everyones favourite Infection gametypes.

One map in particular that seems to be generating a lot of a attention is Sikamikanico’s Foundry-based forge creation, Haunted Manor.

Holed up inside the cramped interior of the creepy desolate building, the last remaining survivors must fight off the oncoming zombie horde using eveything they can to stay alive, invariably heading for the roof.

Survivors spawn in the lounge of the house, surrounded by debris and make-shift barricades. Some will choose to defend the windows and other ways in, but the risks are high as a well timed zombie jump and slice makes light work of unsuspecting players. Head to the rooftops and there’s two machine gun turrets as a reward. These DON’T respawn though (and there are no weapon pick-ups), so think carefully before you rip one off its stand. Zombies have access to regular spawning Active Camo, just to keep things interesting and if they’re quick enough can make their way into the mansion’s attic before the survivors, insuring a healthy amount of carnage.

As with every Infection game, every shot counts and survivors are gonna have to work together if they want to remain in the land of the living.

This has to be one of the finest forged Infection maps we’ve seen here at 7th Columnist as it not only looks the business, but plays incredibly well to boot. Check the video below for a greater look – but better yet, hop onto matchmaking and try it for yourself.

The Living Dead playlist will be live in matchmaking until Monday the 26th at 2am PDT, but those wanting to try out Haunted Manor in a more custom setting can download the map, and Sikamikanico‘s accompanying ‘Undead Horde’ gametype below:

Map: Haunted Manor
Gametpye: Undead Horde


Sikamikanico has chimed in to let us know that when dishing out props for this phenomenal map we should also consider KingBartlett, who equally contributed to its creation. Great work guys!


ESPN’s MLG Top 10
May 21, 2008, 5:28 pm
Filed under: Gaming, Halo 3, Multiplayer, News

ESPN’s latest Game Up episode has hit the web featuring the third MLG Halo 3 top ten.

10 of the best plays from MLG’s Halo 3 games showcasing some truly exceptional talent on the battlefield. A three-in-one snipe and single spartan laser shot scoring a killtacular, just two of the phenomenal highlights. Check it out all of the action below.

You can watch the full Game Up episode over at ESPN.com now, which also features a new edition of ‘Tale of the Tape’, comparing downloadable content from both Halo 3 and Call of Duty 4.

Meanwhile, for those of you hungry for even more sick kills, previous MLG Top 10’s can be seen here and here. Go take a look!

Halo’s Lucky Loonie
May 20, 2008, 1:37 pm
Filed under: Easter Eggs, Gaming, Halo 3, Multiplayer, News

I can’t believe I’ve not seen this before. All that time spent running and gunning around Snowbound, blissfully unaware there’s a shiny Canadian dollar tucked away beneath my feet.

Yep, that’s right, one Canadian dollar. Halo 3’s very own Lucky Loonie just sitting there in the Active Camo cave under the ice.

Clearly a reference to the 2002 Winter Olympics, where Canadian icemaker, Trent Evans, buried a loonie under centre ice to assist in puck-drop placement as a large logo covered the customary target. That year, both the men and women’s teams won gold, and thus the legend of the lucky loonie was born. As a result the loonie in question now rests in the Hockey Hall of Fame following delivery by Wayne Gretzky after the tournament.

Check out the video below to find it for yourself.

A quick look at my Halo 3 stats over at Bungie.net show I’ve generally met with success when facing off on Snowbound. Could this really be down to the lucky dollar, or basic camping with the shotgun? Personally, I like to think it’s the former.

Even More Halo Games
May 18, 2008, 6:17 pm
Filed under: Beta, Gaming, Halo, News

Halo-Battle, a French php-based strategy game set in the Halo universe, is now online and open for business.

There’s not a great deal for us to go on with regards to the game as of yet thanks to the language barrier (it’s all in French at the moment, though a translation is in the works), but after choosing which side you want to fight for (Covenant and Human) you’ll be tasked with building mining facilities to gain resources, labs to research further technology, creating a fleet to protect your race against the enemy and more strategy-based jiggery.

You’ve got to sign up to participate, but it’s certainly worth a look. Especially if you happen to be fluent in French.

Meanwhile, Dobermann (who created the awesome side scrolling Halo shooter, Halo Zero a few years back) has released a public beta test for Halo Zero 2. Allowing you to try out some of the weapons featured, as well as checking out the new AI for Covenant enemies, this exciting project is a must for all those wishing for some Halo Xbox Live Arcade action. The beta has joypad support for 4 buttons or more (built around the use of a 360 controller) and though limited at this point, is a good sign of things to come.

Planned features for Halo Zero 2 include:

Online Co-op
Mini-games and more…

Grab the download here and pass on your feedback to the team in the forums. For those that missed out, you can grab the original Halo Zero here.

With so much work going into these fan made creations, and results as good as this, they more than deserve your time.

Forge Focus – Arctic Horror
May 18, 2008, 4:48 pm
Filed under: Custom, Forge, Gaming, Halo 3, Multiplayer, News

In the first Community Forge Focus here at 7th Columnist, where we take a particularly well made, original, or downright hilarious community creation and share it with the masses (that’s you lot), we’re looking at Arctic Horror by Cptn Bumbles.

Since the realease of Halo 3 back in September, we’ve seen some fantastic forged variants come out of the community. From maps to gametypes, good to bad, practical to aesthetic – a whole heap of bases have been covered. Coming up with something genuinely new then, is in itself most of the challenge.

With Arctic Horror, Cptn Bumbles has created a monster. Literally. A gigantic Spartan-crushing behemoth that’ll flatten anyone attempting to crown themselves the new King of the Hill.

You wouldn\'t like him when he\'s angry.

What starts out as a farily average game of King of Hill on Avalanche, quickly takes a turn for the worse when the sound of Assault Rifles firing awakens the Arctic Horror.

Cleverly using timed events to make him appear, the Arctic Horror slowly climbs the cliff face.

As his eyes move to get a better view of where you’re standing, it’s worth knowing he’s prett darn pissed at you for disturbing his slumber. At this point, it’s probably worth re-thinking you’re strategy when it comes to securing the freshly moved hill.

Blammo! Out of nowhere, his huge menacing (and MJOLNIR crumpling) arm comes crashing down on to the Hill, killing anyone unlucky enough to be hanging around.

The first time you see it, you’ll be amazed, and probably killed. But you you can’t fault the ingenuity.

You’ll need to tweak a few settings for the events to occur correctly, these should be as follows:

Gametype: King of the Hill
Game Length: Four minutes
Hill Movement: Two minutes
Score limit: Unlimited

Grab the map here.

Download it, invite a few friends over for a simple game of King of the Hill, then watch as they get slaughtered by an 80ft tall Traxus monster. It’s priceless.

If anyone else out there has a unique forged creation out there they think is worthy of shouting about, we’d love to see it – so be sure to get in touch.

Farewell Frankie
May 17, 2008, 3:30 pm
Filed under: Gaming, Halo, Halo 3, News

So the latest Weekly Update over at B.net is a sad one of sorts. Long time community champ and writer, Frank O’ Connor, is leaving Bungie Studios.

Dear BungieFans,

It’s not you, it’s me.

In many ways, you’re too good for me. You can find someone better. Maybe a little hairy dude. Maybe a Hungarian Unicyclist. I just know that I don’t deserve you, and that this is just as hard for me as it is for you.

Yours truly,


Having met Frankie several times over the years all I can say is, this is definitely a sad loss for Bungie. He’s a really great guy and the Halo community just wouldn’t be what it is today without him.

It’s not all bad news though, Halo fans – as he’s not actually going all that far. Sticking with the Halo franchise, Frankie is headed to Micosoft to continue working on the series on forthcoming projects. Exactly what these projects are remains to be seen (Peter Jackson’s Halo Chronicles? Gearbox’s rumoured prequel, Forerunner? Or that Halo RPG? expect more news soon), but we can all rest assured the hands in which they lie are that little bit safer now.

So while it’s a sad day indeed. The end of an era if you will. It’s not one we should totally be crying over.

Frankie, we salute you. Lukems, it’s over to you.